R2D2 Project
This project was realized during a class where we had to recreate the infamous scene from Indiana Jones where he somehow manages to grab the golden idol and then chaos ensues. While it had to be a recreation of the scene, we had to change it a little. First, the character had to be inspired by R2D2 from Star Wars and it couldn't be the actual character. So we opted for a character in a wheelchair that would play just like R2D2 and we thought it would be a great opportunity to give some representation for people who suffer from reduced mobility. Gameplay: Charles-Étienne Roy and I Art: Chantal Prentice, Frédérik Prévost-Paquin, Naomie Allard, Caroline Poissant, Ludovic Descary and Audrey-Anne Potvin Level Design: Kevin Falardeau, Samuel Payeur and Tchun Chao (systems) Date: Spring 2021 Software(s): Unreal